Eslint doubles build times

Wouldn’t it be much better not to have to install anything related to ESLint into the app (even as a “devDependency”)?

I think ESLint is better used at the editor / IDE level, so that errors are pointed out in real time as you code in the editor and you can then fix them then and there.

I wrote about how easy it was to add ESLint support (which also comes with CSSLint, TSLint, and CoffeeLint) to an existing Visual Studio 2015 installation: