I’m trying to find out why a build s not working. The console output is a call stack with lots of .js files with line number references.
at require │
(packages/modules-runtime/.npm/package/node_modules/install/install.js:82:1│ PID USER PR NI VIRT RES %CPU %MEM TIME+ S COMMAND
) │ 1 root 20 0 132.6m 2.0m 0.0 0.1 0:03.02 S systemd
at new ScssProcessor (packages/mss/scss-processor.js:12:55) │ 188 root 20 0 168.7m 13.3m 0.0 0.3 0:01.42 S `- systemd-+
at CssModulesBuildPlugin._setupPreprocessors │ 222 root 20 0 35.8m 2.1m 0.0 0.1 0:00.41 S `- systemd-+
(packages/mss/css-modules-build-plugin.js:104:31) │ 339 root 20 0 37.6m 0.8m 0.0 0.0 0:00.36 S `- systemd-+
at CssModulesBuildPlugin.processFilesForTarget │ 340 dbus 20 0 32.9m 1.9m 0.0 0.1 0:03.72 S `- dbus-dae+
(packages/mss/css-modules-build-plugin.js:53:10)
However, none of these files seem to exist on my disk… The build is breaking in a plugin. Does anybody have any pointers to any documentation on how the build process works? Why are these files listed? Is it something like bundeled libraries with javascript? (Like .so or .dll)? Since JavaScript is not compiled, I didn’t think there would be.
Thank you, any help appreciated.