How to get meteor android app to run client code onle and rely on remote server code


#1

Hey all,

I’m trying to wrap my head around how meteor is supposed to work when built to the android and iOS SDKs, and as far as I can tell, it esentially wraps up the entire project in a cordova app and runs on the device locally. But that would mean that the server code is running on the phone…

What if I wanted the cordova app to carry the client side stuff, but rely on an already existing online server for the server side code? If I already had a platform running and hosted on the web, and people could typically access it using their internet browsers, wouldn’t it make sense to only build the client side on the phone (to save overhead) and get it to talk with the remote server? Is that how it’s supposed to be?

Basically. I need someone to explain it to me.