LARGE AppCache for a video game (20 x 2.5mb images)

As seen here, I am using the AppCache package. It’s great.

Now, I’m building an MMO video game with Meteor, and some of the images are 2mb. And there’s a lot.

The game is like 100mb now. And that’s fine - it’s a game. I’m trying to come up with some way to say “Downloading Assets, please wait”

App-Cache seems to be really good, but they mention not to go over 5mb… So… can I increase this some how?

Is there another package I can use to do this?

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AppCache has standard browser API. You can check its status and progress using its events, here’s simple example.

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I would be interested to know if you finally find a way, I believe it is browser-controlled though…