bradzo
February 11, 2019, 8:31am
1
I received an email the other day from Google about my Play Developer account, and the fact that they will be requiring all devs to offer a 64-bit build.
They say it only applies to native code, but aren’t Cordova plugins just wrappers around native code?
Would the Cordova plugins that we all rely on in our mobile apps need to be updated to 64-bit versions also?
More info here:
64-bit CPUs deliver faster, richer experiences for your users. Adding a 64-bit version of your app provides performance improvements, makes way for future innovation, and sets you up for devices with 64-bit only hardware.
Thanks!
4 Likes
One month to go until August 1, 2019, when Android builds will require 64-bit APKs.
@bradzo Are you currently building 64-bit apks to fulfill this requirement? If so, can you provide the steps you’re using to do so?
Thanks
bradzo
October 5, 2019, 4:07am
4
@chrishanyu I’m not doing any mobile development at the moment, sorry.
Some of us are still successfully submitting apps to Google Play store. See here:
Play Store has set their Android API level requirement to 28 for new apps and starting from 1 November 2019 for updates as well (link ). Meteor’s Cordova integration uses cordova-android 7.1.4 (changelog ), which according to cordova docs supports only API levels 19 - 27 (link ).
Does this mean that if I were to start a new Meteor Cordova project now, I would likely be unable to add it to Play Store? From a recent github post Ben does not seem very enthusiastic about keeping up with Cordova update…