Ok. So I understand meteor is reactive and if a reactive variable is changed it can cause a computation to be invalidated and the code to be rerun, but I often find myself running into a situation where code is rerun multiple times after a single change. I can’t imagine this only happens to me. Why does this happen? Or how do I go about stopping it from happening?
I don’t have a simple example of when this happens (and I’m guessing if I did, I’d be able to solve the problem myself). Does anyone have any tips to avoid this from happening?
A lot of the time it really doesn’t matter to me, but it just seems like a bit of a waste (and perhaps marginally slows down the app).